Fairy Tail Delirium
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01. CHARACTER RULES Welcome_zps40edad63Greetings traveler.
We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
Enjoy your stay, and please...
Stay delirious.
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Pre-made skin is credited to hitskin.com in forumotion. All other codes for FT: Delirium were taken from various coding sites via google. Said codes and pre-made skin have been edited and modified to suit the needs of the website. Any and all other content (i.e.: posts, applications, stories, plots, etc.) solely belong to their creators and makers of FT: Delirium. Nothing may be taken or used without the owner’s permission, excluding certain situations listed under the Terms of Service and Rules, which are subjected to change without warning.

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01. CHARACTER RULES

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Post by Spitfire Sun Sep 02, 2012 12:46 pm

01. CHARACTER RULES Untitled-10


  1. Your character must be made before you start Rp’ing.

  2. Do not have canon face claims… ever!

  3. There is a maximum of 3 characters allowed for each account. Anymore and we will deny your characters.

  4. When training for spells, a character must always have one training topic at a time. You cannot have training topics simultaneously. The maximum number of topics a character can be in is 5.

  5. No Metagaming or Godmoding!

    Metagaming is when a character brings OOC information to the topic. Like, if the person that is controlling the character knows his enemy’s weakness, but the character doesn’t… he cannot use that knowledge because the character does not know it.

    Metagaming on Wiki: In role-playing games, metagaming is a term often used to describe players' use of assumed characteristics of the game. In particular, metagaming often refers to having a character act on knowledge that only the player has access to (such as tricking a Medusa to stare at a mirror when the character has never even heard of Medusa and should not be aware of her petrifying stare). For instance, a player might adjust his character's actions if the player has some foreknowledge of the long-term intentions of the gamemaster, or, more commonly, the GM's tendency to have (or not to have) mercy on players whose characters do things that would cause them to fail at their objectives.

    Godmoding is when you just start doing things that are practically impossible. Like if you die, you bring yourself back to life. Or you get hit my an S rank spell and nothing happens. You cannot do that! If you see someone doing it, then PM on of the Staff about it and they will take care of the matter.

    Godmoding on Wiki: In roleplay, it means trying to exert too much control over the plot and other characters, usually because the player has no concept of in character or out of character and is there to "win" and satisfy their ego rather than be creative and collaborative. Examples:


  • Invincibility
    Creating a character so powerful and invulnerable that it cannot take any damage, be incapacitated or hindered, lose a fight, feel pain etc.

  • Dictating other players' responses
    Swinging a punch and telling the other player that they are down, that they are unconscious, cut, dead or whatever. In sexual roleplay, it might mean dictating someone else's level or signs of arousal.

  • Impossibility
    Drawing a knife when your hands are tied. Pulling a bow out of your rectum when you're on the ground and hogtied (I wish I were making this up). Drawing a bow out of your rectum at all, come to that. Being held by the hair and with a knife at your throat but whizzing round and slapping your captive and disarming them.

  • Just plain silliness
    Taking the plot to asinine turns purely to avoid your character having to suffer a misfortune too weak for your manly fictitious self. Being shot at and deflecting the bullet with a penny on a string so that it flies back up the gun nozzle. Again, I wish I were making this up.

  • Anything that is used to let one character force the plot and does not enable the story to be a properly collaborative effort with plausibility.


It's annoying, anti-social, counterproductive and makes you look stupid. Nobody thinks the godmoder is strong, hard, cool or intelligent. We think you have no consideration, no understanding of roleplay and no intelligence whatsoever. Don't do it.
Spitfire
Spitfire

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