We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
Enjoy your stay, and please...
Stay delirious.
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Syrena
Erik Cecere
Global Moderators
Heero Villenn
Moderators
Darion Steinheil
Grimm
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Fairy Tail © belongs to Hiro Mashima
Fairy Tail: Delirium © Spitfire
Fairy Tail: Delirium © Spitfire
Pre-made skin is credited to hitskin.com in forumotion. All other codes for FT: Delirium were taken from various coding sites via google. Said codes and pre-made skin have been edited and modified to suit the needs of the website. Any and all other content (i.e.: posts, applications, stories, plots, etc.) solely belong to their creators and makers of FT: Delirium. Nothing may be taken or used without the owner’s permission, excluding certain situations listed under the Terms of Service and Rules, which are subjected to change without warning.
04. CURRENCY & MISSIONS
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04. CURRENCY & MISSIONS
CURRENCY & MISSIONS
All and every Fairy Tail watcher/reader should know of the currency the show and manga uses. The same currency applies for this site. Jewels are the non-denominational unit of monetary currency of Fiore. Though Jewels apply everywhere, not just Fiore. The ratio of Jewels to U.S Dollars is 1:1. For comparison and visual purposes there is a currency chart below.
Currency Conversion Chart
1 = $1
10 = $10
100 = $100
1000 = $1000
10,000 = $10,000
50,000 = $50,000
100,000 = $100,000
500,000 = $500,000
1,000,000 = $1,000,000
1 = $1
10 = $10
100 = $100
1000 = $1000
10,000 = $10,000
50,000 = $50,000
100,000 = $100,000
500,000 = $500,000
1,000,000 = $1,000,000
Jewels can be used to purchase equipment and spell upgrades for your character IC. In the future there will be a more wider selection of assorted "goodies" in which you can spend jewels on.
How to Earn Jewels
Jewels can only be earned through missions. We like to keep it realistic here at Delirium so the only way for someone to earn Jewels is to actually earn them In Character. Good luck.
10 - 250 - D Rank Mission
250 - 1,000 - C Rank Mission
1,000 - 10,000 - B Rank Mission
10,000 - 50,000 - A Rank Mission
50,000 - 500,000 - S Rank Mission
500,000 - 3,000,000 - SS Rank Mission
3,000,000 - 10,000,000 - 10 Year Mission
10,000,000+ - 100 Year Mission
Missions
Rules
- An RPer of the site has the privilege to create his/her own missions up to A rank or it could be for someone else.
- When doing a mission, be sure to follow the quest. Don't start making your own NPCs or story in the mission.
- When finished a mission, be sure to post in the "Jewel Collection" forum in order to receive your jewels.
- Every mission has a wordcount, always follow it. If it is lower than the requested wordcount then the mission will be denied. Don't make this mistake!
- Missions taken from the guild boards are to be taken one at a time.
- Custom missions made by and specified by the maker are allowed to take multiple missions at a time, just as long as it's their own.
- Taking a GUILD mission with others outside of said guild will result in a few disadvantages.
- Money: This will be split in evenly between the participants.
- EXP: Guild Members will receive the full points, but outsiders will only be given 1/3 of the full amount.
- Other: This will depend on what it is and what the staff decrees after discussion.
The downside to this type of mission is that if you continually take the same job then the rewards will decrease by 1/4. Ex.: 100 EXP (first try), 75 EXP (second try), 50 EXP (third try), 25 EXP (fourth try), and then it'll stay constant once it hits its "lowest" amount of EXP.
Rankings & Difficulty Levels
D Rank missions consists of little to no manual labor and are usually held in the same town or city. They are simple things like chores. (E.g. Baby Sitting, catching dogs, cleaning, mowing lawns, and small time errands, etc.) D Rank missions have no combat at all.C Rank missions are much like seasonal jobs. They consist of a moderate to high amounts of manual labor. (E.g. Building a house, town to town deliveries, repairing run down houses or running a shop for a couple of days/weeks, etc.) C Rank missions allow for little (B+ ranked mages) to moderate combat (for low-ranking mages - D & C), much like being a bouncer. Most of the enemies you deal with are simpletons that need no magic to take of. (E.g. Drunks, hot heads, thugs/bullies), or those of equal to a D-Rank mage (sometimes C-Rank). You are allowed to fight D-Rank and C-Rank mages, but only when it's one on one fights.
B Rank missions consist of moderate to high amounts of combat. Such missions can be typical bodyguard jobs, risky background checks, capturing dangerous and wild animals, etc. These missions rank types can also consist of retrieving specific elements such as ores, wood, ingredient or monster parts. The difficulty of these missions are moderate. B-Rank and A-Rank mages are your enemies here. All mission threads on this level and above are now DEATH ENABLED. Be careful.
A Rank missions consist of the same requests as B Rank missions, instead on a more dangerous level. Jobs can be like espionage in an outside organization, tracking and capturing a target, possible assassination, etc. The injuries here are more common and no one is left unscathed in an encounter. A Rank missions can be rigorous and harsh on the mage due to the combative and rough nature of the requests.
S Rank missions are extremely dangerous. In order to undertake a S-Class Job, the Mage must be S-Class. An exception to this rule is a group of non S-Class Mages accompanied by an official S-Class. The jobs can range from assassinating an important figure (like the King) to protecting highly dangerous/important items (usually magical in nature). The reward for these Jobs can be rather large, spanning in thousands of jewels. S Rank missions can cause death or near death experiences.
SS Rank missions are more dangerous than S-Class Mages, it can be inferred that only S-Class Mages can undertake these missions due to the sheer danger. The reward for these missions are most likely greater than that of the S-Class missions. Only experienced S Rank mages can take these missions. These missions have a higher risk of death.
10 Year Jobs are above SS-Class in risk and difficulty. They are called 10 year Jobs simply because these missions have been up for grabs for 10 or more years but no Mage has completed them. These Jobs are incredibly dangerous in nature and most likely have a very promising reward for completing them. Only mages of the highest caliber may take these.
100 Year Jobs are the highest class of Jobs in the world of Magic. These Jobs are so dangerous that in 100 years, no Mage has been able to complete them. Only Mages of the highest caliber can handle such Jobs. These jobs have almost guarantee that your character will die. If not then your character would come back with fatal wounds such as limbs lost or organs lost. Only mages that rival that of a guild master may take these missions.
Be aware that the above rules can change over time or to how we see fit
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