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01. SIGIL SLOTS & TIER UPGRADE PRICES Welcome_zps40edad63Greetings traveler.
We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
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01. SIGIL SLOTS & TIER UPGRADE PRICES Empty 01. SIGIL SLOTS & TIER UPGRADE PRICES

Post by Spitfire Fri Oct 05, 2012 3:27 pm

SIGIL SLOTS/TIER UPGRADES


Tier Upgrades
Spoiler:

Tier Upgrades are separate to Sigil Slots. Tier Upgrades are (as shown in the spoiler image) are the columns in which determines the level/rank of the spell. Tier Upgrades are necessary in order to advance and develop a stronger spell. When purchasing a tier upgrade you jump up one tier, so you would go from base spell to D rank spell when purchasing a tier upgrade. All Tier Upgrades must be purchased in order. So no mage can be a D rank and purchase a B or A rank tier upgrade.

Sigil Slots
Spoiler:

Upon buying a tier upgrade you gain a single Sigil Slot free of cost. Sigil Slots are the white spaces in which you receive/buy after an Tier Upgrade. Sigil Slots are needed in order to slot Sigils within. These slots correspond with the number of slots you see in the image at the top of this topic and in the spoiler images. Upon purchasing a Sigil Slot you may slot/place a Sigil within it. Sigils are explained more further below.

Below is listed the prices and considered damage one would expect from a spell that has upgraded to that specific tier.

Tier 1
D Rank spell
Required EXP to upgrade from base level: 150
Tier 1 spells are considered to be non-life threatening, or any where near the need of medical help.

Tier 2
C Rank spell
Required EXP to upgrade from base level: 400
Required EXP to upgrade from D-rank: 250
Required EXP to add Sigil Slot: 300
Tier 2 spells are able to break bones and cause 1st degree burns. You are however not able to kill your opponents with this tier. Spells of this tier are to the maximal extent able to knock your opponent out cold.

Tier 3
B Rank spell
Required EXP to upgrade from base level: 1,000
Required EXP to upgrade from C-rank: 600
Required EXP to add Sigil Slot: 800
Tier 3 spells are able to snap bones, give 2nd degree burns and cause minimal to medium amount of damage. Spells of this tier are considered to be game changers. Death is possible if hit with one of these spells.

Tier 4
A Rank spell
Required EXP to upgrade from base level: 4,000
Required EXP to upgrade from B-rank: 3,000
Tier 4 spells are able to shatter bones, give 3rd degree burns and kill opponents of lower rank.

Tier 5
S Rank spell
Required EXP to upgrade from base level: 10,000
Required EXP to upgrade from A-rank: 6,000
Required EXP to add Sigil Slot: 8,000
Tier 5 spells can almost instantly kill someone if one was not powerful enough to hold up against one.

Tier 6
SS/Z Rank spell
Required EXP to upgrade from base level: 25,000
Required EXP to upgrade from S-rank: 15,000
Required EXP to add Sigil Slot: 18,000
Tier 6 can obliterate your target but will usually come at a big cost.


Last edited by Heero Villenn on Wed Nov 28, 2012 6:57 am; edited 2 times in total (Reason for editing : Updating the numbers (Heero))
Spitfire
Spitfire

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01. SIGIL SLOTS & TIER UPGRADE PRICES Left_bar_bleue500/50001. SIGIL SLOTS & TIER UPGRADE PRICES Empty_bar_bleue  (500/500)

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