We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
Enjoy your stay, and please...
Stay delirious.
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00. MAGIC & SPELL TEMPLATES
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00. MAGIC & SPELL TEMPLATES
MAGIC TEMPLATE
Name: The name of your magic.
Type: is it caster magic or holder magic
Element/Aspect: Does this magic have an element(fire/wind/water/etc.)
Description: Describe your magic in great detail. What is this magic? How does it work? Maybe give some examples of what it can do.
Side Effects: Does your magic have any side effects when being used? Large scale and powerful magic will have potential side effects almost every time. Remember the more powerful a magic the more side effects it may(will usually) have especially over long term use. If your magic doesn’t have side effects just type “N/A”
- Code:
[b]Name:[/b] The name of your magic.
[b]Type:[/b] is it caster magic or holder magic
[b]Element/Aspect:[/b] Does this magic have an element(fire/wind/water/etc.)
[b]Description:[/b] Describe your magic in great detail. What is this magic? How does it work? Maybe give some examples of what it can do.
[b]Side Effects:[/b] Does your magic have any side effects when being used? Large scale and powerful magic will have potential side effects almost every time. Remember the more powerful a magic the more side effects it may(will usually) have especially over long term use. If your magic doesn’t have side effects just type “N/A”
BASE SPELL TEMPLATE
(Spell Name)
Tier: Base Spell (Keep it like this until you've purchased a tier upgrade for this spell)
Magic Cost: 10 (All base spells begin as 10. And 5 if the spell is continuous.)
Type: (Offensive/Defensive/Utility)
Element: (Elemental alignment)
Range: (Self or ranged? You may give range in feet/meters)
Requirements: (If there are any requirements that this spell needs before having it cast then list them here)
Effect: (What the spell does. Example. This spell casts a fire ball)
Cooldown: (How long do you have to wait until you can use the same spell again?)
- Code:
[b](Spell Name)[/b]
[b]Tier:[/b] Base Spell (Keep it like this until you've purchased a tier upgrade for this spell)
[b]Magic Cost:[/b] 10 (All base spells begin as 10. And 5 if the spell is continuous.)
[b]Type:[/b] (Offensive/Defensive/Utility)
[b]Element:[/b] (Elemental alignment)
[b]Range:[/b] (Self or ranged? You may give range in feet/meters)
[b]Requirements:[/b] (If there are any requirements that this spell needs before having it cast then list them here)
[b]Effect:[/b] (What the spell does. Example. This spell casts a fire ball)
[b]Cooldown:[/b] (How long do you have to wait until you can use the same spell again?)
Similar topics
» 02. EQUIPMENT TEMPLATES
» Sword Magic
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» UPDATE: Base Spell Limit
» Chris Heavenfield Profile
» Sword Magic
» 00. CUSTOM MISSION TEMPLATES
» UPDATE: Base Spell Limit
» Chris Heavenfield Profile
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