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Episode One: Bastion, The Ironclad Dragon is now open!
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Zander Stahl's Iron-make Magic
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Zander Stahl's Iron-make Magic
Name: Iron-make Magic
Type: Caster/Molding
Element/Aspect: Iron
Description: A molding magic with the ability to make objects out of Iron. This magic is extremely useful and objects created have a much higher level of durability when compared to other magics, due to them being made out of iron. There is however a slight lack in aesthetic appearance and detail is lacking in many proportions. It's also impossible to use the magic without some access to iron, therefore, users tend to carry some level of Iron on their person.
Side Effects: N/A
Iron Make – rod
Tier: Base Spell
Magic Cost: 10
Type: Utility
Element: metal
Range: length of the rod
Requirements: Access to iron
Effect: The user creates a rod of iron the same length as the ones he carries around. He only uses this spell to make more rods when he runs out. That means the rod is 4'6 long and 3/4 of an inch thick.
Cooldown: 1 post
Iron Make - shield
Tier: Base Spell
Magic Cost: 10
Type: Defensive
Element: metal
Range: self
Requirements: Access to iron
Effect: Zander creates a small round shield about 2 feet on the side of his arm to defend against attacks. It's weight is about 60 lbs. so it slows the user down considerably. The shield can take 5 base spells, 2 tier 1 spells, or 1 tier 2 before breaking. These numbers all drop to 1 if the shield rusts. The user may be burned if the shield is hit with intense heat.
Cooldown: 1 post
Iron Make - fist
Tier: Base Spell
Magic Cost: 10
Type: Utility
Element: metal
Range: self
Requirements: Access to iron
Effect: Zander coats his fist in iron to increase the damage of his punches using that hand by half a tier. The coating is very thin so it typically breaks on contact with anything.
Cooldown: 1 post
Type: Caster/Molding
Element/Aspect: Iron
Description: A molding magic with the ability to make objects out of Iron. This magic is extremely useful and objects created have a much higher level of durability when compared to other magics, due to them being made out of iron. There is however a slight lack in aesthetic appearance and detail is lacking in many proportions. It's also impossible to use the magic without some access to iron, therefore, users tend to carry some level of Iron on their person.
Side Effects: N/A
Iron Make – rod
Tier: Base Spell
Magic Cost: 10
Type: Utility
Element: metal
Range: length of the rod
Requirements: Access to iron
Effect: The user creates a rod of iron the same length as the ones he carries around. He only uses this spell to make more rods when he runs out. That means the rod is 4'6 long and 3/4 of an inch thick.
Cooldown: 1 post
Iron Make - shield
Tier: Base Spell
Magic Cost: 10
Type: Defensive
Element: metal
Range: self
Requirements: Access to iron
Effect: Zander creates a small round shield about 2 feet on the side of his arm to defend against attacks. It's weight is about 60 lbs. so it slows the user down considerably. The shield can take 5 base spells, 2 tier 1 spells, or 1 tier 2 before breaking. These numbers all drop to 1 if the shield rusts. The user may be burned if the shield is hit with intense heat.
Cooldown: 1 post
Iron Make - fist
Tier: Base Spell
Magic Cost: 10
Type: Utility
Element: metal
Range: self
Requirements: Access to iron
Effect: Zander coats his fist in iron to increase the damage of his punches using that hand by half a tier. The coating is very thin so it typically breaks on contact with anything.
Cooldown: 1 post
- Spoiler:
- Code:
[b]Iron Make – rod[/b]
[b]Tier:[/b] Base Spell
[b]Magic Cost:[/b] 10
[b]Type: [/b]Utility
[b]Element:[/b] metal
[b]Range:[/b] length of the rod
[b]Requirements:[/b] Access to iron
[b]Effect:[/b] The user creates a rod of iron the same length as the ones he carries around. He only uses this spell to make more rods when he runs out. That means the rod is 4'6 long and 3/4 of an inch thick.
[b]Cooldown:[/b] 1 post
[b]Iron Make - shield[/b]
[b]Tier:[/b] Base Spell
[b]Magic Cost:[/b] 10
[b]Type:[/b] Defensive
[b]Element:[/b] metal
[b]Range: [/b]self
[b]Requirements:[/b] Access to iron
[b]Effect: [/b]Zander creates a small round shield about 2 feet on the side of his arm to defend against attacks. It's weight is about 60 lbs. so it slows the user down considerably. The shield can take 5 base spells, 2 tier 1 spells, or 1 tier 2 before breaking. These numbers all drop to 1 if the shield rusts. The user may be burned if the shield is hit with intense heat.
[b]Cooldown:[/b] 1 post
[b]Iron Make - fist[/b]
[b]Tier:[/b] Base Spell
[b]Magic Cost:[/b] 10
[b]Type:[/b] Utility
[b]Element:[/b] metal
[b]Range:[/b] self
[b]Requirements:[/b] Access to iron
[b]Effect: [/b]Zander coats his fist in iron to increase the damage of his punches using that hand by half a tier. The coating is very thin so it typically breaks on contact with anything.
[b]Cooldown:[/b] 1 post
Zander Stahl- D Rank
- Posts : 9
Magic Sheet
Magic:
(500/500)
Similar topics
» Iron-make Magic {FINISHED}
» Riku Kato's Shadow Manipulation-Make
» Zander Stahl
» Zander Stahl's Room
» EPISODE 1: Bastion, the Iron Clad Dragon!
» Riku Kato's Shadow Manipulation-Make
» Zander Stahl
» Zander Stahl's Room
» EPISODE 1: Bastion, the Iron Clad Dragon!
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