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We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
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Aiden Corvo (Thunder King Magic)

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Post by Aiden Corvo Fri Feb 08, 2013 7:48 am

Name: Thunder King Magic
Type: Caster
Element/Aspect: Lightning (Dark purple lightning)
Description: Thunder King Magic allows the user to summon lightning in its physical form while at the same time controlling its shape, length and in certain cases how it moves (summoning a lightning bolt that goes straight down, shaping a spear out of lightning and throwing it, shaping a sword out of the lightning and slashing with it, etc.) By summoning and moving lightning through various parts of the users body they are able to increase their reaction time and strength to a certain degree by stimulating the nerves and muscles with the electricity (summoning lighting around ones legs to increase jumping power). Summoning lightning with this magic is certainly not the easiest thing to do, requiring at least one hand to do so no mater how good they are and requiring both hands to shape any form of lightning they summon. The user has full control of any lightning while it is touching him but as soon as its not the forces of conductivity act upon it, it will want to go towards the closest thing that it can move into easily thus requiring the user to forcefully make it go where he wants by continuing to control it with one hand while using.

Side Effects: Continual use of strengthening ones body parts with lightning in a short period of time will leave the nerves in a state of "shock" making the user increasingly slower the more they use.

Summoning large amounts of lightning at one time has its own risk. With a large amount of lightning the "link" between caster and magic can become "overloaded" sending part of the magic of the lightning back through this link and causing damage to the user based on how much was sent back. This can however be trained by continually using great amounts of lightning magic and letting oneself be shocked to obtain a kind of resistance to the effect of the overload, but this takes years of dedicated training to accomplish.

Thunder King's Spear
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: Lightning
Range: 15-40 feet
Requirements: The user must use both hands.
Effect: The user summons a ball of lightning between his palms and stretches it into a spear and throwing it. Causes piercing type damage, digging into whatever it hits before dispersing.
Cooldown: 2 posts
Duration:Instant

Thunder King's Stomp
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: Lightning
Range: Self/10 feet
Requirements: Must be used on something solid
Effect: The user sends a large dose of lightning into one of his legs and smashes it into the ground sending a large shockwave out around him in a 10 foot radius that has enough force to throw someone back if not blocked.
Cooldown: 4 posts
Duration:Instant

Thunder King's Current
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: Lightning
Range: Touching distance
Requirements: The user must be touching the person to use against them.
Effect: The user get up close and puts his palms somewhere on the enemy while sending a large dose of lightning through the connection into the enemies body. The user basically forces the nerves of the enemies body around where he touched into a state of shock making whatever part was touched to react slower to the commands given to it by the brain for a short period.
Cooldown: 5 posts
Duration:Instant

Thunder King's Boon
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10 (5)
Type: Utility/Offensive
Element: Lightning
Range: Self
Requirements: The user must have his weapon in at least one hand at all times while using.
Effect: The user sends lightning through his hands coating his sword in lightning effectively adding to the destructive power of each attack tearing apart what it comes into contact with.
Cooldown: 10 posts
Duration: 5 posts
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Post by Aiden Corvo Tue Feb 12, 2013 7:18 pm

bump
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Post by Grimm Tue Feb 12, 2013 10:00 pm

Thunder King's Spear- approved. I don't see anything wrong with this. Just realize this is a D level spell. It's not going to cause a whole lot of damage.


Thunder King's Stomp- approved. If you use it as a way of knocking someone off balance right now.

Thunder King's Current- I'm a bit confused. So lets say he grabs hold of my arm, that means the process of moving it would be slower? If so, I suppose that's okay. Realize that I still have my other arm that wouldn't be affected. Is this what you're saying?


Thunder King's Boon- Right now. Being D rank, it wouldn't cause that much destruction. If it hit someone, the lightening would shock someone but not enough to destroy their armor or body.. That okay?



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Post by Aiden Corvo Wed Feb 13, 2013 11:47 pm

yeah thats what its saying, only the area directly around where he touches is affected. Yes thats okay ill end up making a more powerful version of it later on
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Post by Syrena Fri Feb 15, 2013 3:27 pm

Approved
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