We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
Enjoy your stay, and please...
Stay delirious.
Latest topics
Administrators
Syrena
Erik Cecere
Global Moderators
Heero Villenn
Moderators
Darion Steinheil
Grimm
Word Count
Fairy Tail © belongs to Hiro Mashima
Fairy Tail: Delirium © Spitfire
Fairy Tail: Delirium © Spitfire
Pre-made skin is credited to hitskin.com in forumotion. All other codes for FT: Delirium were taken from various coding sites via google. Said codes and pre-made skin have been edited and modified to suit the needs of the website. Any and all other content (i.e.: posts, applications, stories, plots, etc.) solely belong to their creators and makers of FT: Delirium. Nothing may be taken or used without the owner’s permission, excluding certain situations listed under the Terms of Service and Rules, which are subjected to change without warning.
Kage Redits [Crush Magic]
2 posters
Page 1 of 1
Kage Redits [Crush Magic]
Name: Crush Magic
Type: Caster
Element/Aspect: N/A
Description: The user crushes/destroys anything they touch. The user is allow to use his magic on his hands and feet. The user adds pressure to the object/person to crush it. He can also shoot his magic at enemies from afar. As he gets higher the user may also crush liquid and air or magic.
Side Effects: This is very dangerous magic so one must be very focused as this magic could destroy a building or even a whole town.
Crush
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Support
Element: N/A
Range: Self
Requirements: N/A
Effect: The user uses his hands to add pressure onto whatever the user touches thus crushing it. The user can use either his right or left arm/hand and also his feet to add the pressure, just as long as he is touching the object. The user is only able to crush solid objects/ people. The spoiler below tells how much pressure is added for each rank.
Cooldown: 3 posts and goes down 1 with every Sigil up
Crush Roar
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: N/A
Range: 10-40 Feet
Requirements: N/A
Effect: Kage lets out a large roar that is combined with his crush magic, this allows him to crush things without him touching it, and from a small distance in case of explosive or harmful stuff. The power of the roar depends on range, the closer he is, the stronger, the farther away the weaker it is. This uses the same chart at his Crush magic tech.
Cooldown: 3 posts and goes down 1 with every Sigil up
Magic Crusher
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: N/A
Range: Self
Requirements: N/A
Effect: Kage can crush any form of magic as long as they are the same tier as this spell. The power for this spell goes off of tier so there is no chart for how powerful it is. He cannot crush something that is of higher tier.
Cooldown: 3 posts and goes down 1 with every Sigil up
Type: Caster
Element/Aspect: N/A
Description: The user crushes/destroys anything they touch. The user is allow to use his magic on his hands and feet. The user adds pressure to the object/person to crush it. He can also shoot his magic at enemies from afar. As he gets higher the user may also crush liquid and air or magic.
Side Effects: This is very dangerous magic so one must be very focused as this magic could destroy a building or even a whole town.
Crush
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Support
Element: N/A
Range: Self
Requirements: N/A
Effect: The user uses his hands to add pressure onto whatever the user touches thus crushing it. The user can use either his right or left arm/hand and also his feet to add the pressure, just as long as he is touching the object. The user is only able to crush solid objects/ people. The spoiler below tells how much pressure is added for each rank.
Cooldown: 3 posts and goes down 1 with every Sigil up
- Crush Chart:
- Numbers are rounded for easier conversion
Tier basic Magic: 15lbs / 7kg / 7kilo
Tier 1: 33lbs / 15kg / 15kilo
Tier 2: 136lbs / 62kg / 62kilo
Tier 3: 551lbs / 250kg / 250kilo
Tier 4: 1,102lbs / 500kg / 501kilo
Tier 5: 4,409lbs / 2,000kg / 2004kilo
Tier 6: 11,023lbs / 5,000kg / 5010kilo
Crush Roar
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: N/A
Range: 10-40 Feet
Requirements: N/A
Effect: Kage lets out a large roar that is combined with his crush magic, this allows him to crush things without him touching it, and from a small distance in case of explosive or harmful stuff. The power of the roar depends on range, the closer he is, the stronger, the farther away the weaker it is. This uses the same chart at his Crush magic tech.
Cooldown: 3 posts and goes down 1 with every Sigil up
Magic Crusher
Tier: Base Spell
Sigils/Sigil Slots: 0/0
Magic Cost: 10
Type: Offensive
Element: N/A
Range: Self
Requirements: N/A
Effect: Kage can crush any form of magic as long as they are the same tier as this spell. The power for this spell goes off of tier so there is no chart for how powerful it is. He cannot crush something that is of higher tier.
Cooldown: 3 posts and goes down 1 with every Sigil up
Last edited by Kage on Tue Nov 06, 2012 5:45 pm; edited 4 times in total
Kage- Posts : 4
Re: Kage Redits [Crush Magic]
I'm not sure if this is finished or not. This is essentially the canon magic, Crash Magic. I think just a name change would do it justice. Also, "tier" is spelt that way, not "Teir" as you have it listed in almost every description. Please use the code in the spell template, not the example; it looks cleaner.
I'll do the spells once the coding issues are cleaned up. Only thing I noticed at a quick glance is the cooldown. That would have to be changed with Sigils, not every rank up. Please change that accordingly. I'll grade the spells if this is complete, otherwise add "WiP" to the title (Work in Progress).
I'll do the spells once the coding issues are cleaned up. Only thing I noticed at a quick glance is the cooldown. That would have to be changed with Sigils, not every rank up. Please change that accordingly. I'll grade the spells if this is complete, otherwise add "WiP" to the title (Work in Progress).
Sokuseki- Posts : 29
Re: Kage Redits [Crush Magic]
Ok so i fixxed the coding for the spells, but as for the name, i dont know what to put, i need something cool. also this is finished.
Kage- Posts : 4
Re: Kage Redits [Crush Magic]
You can start with 5 spells if you like.
The name would be Crash Magic. I believe someone else has this magic as well, not that that's a problem at all.
Crush is approved.
Crush Roar: It doesn't make sense that it'd go by the same chart as crush. It should be inherently weaker than crush because it has the advantage of using it from a new range. I'm not saying make a new chart, I'm saying that perhaps it should only be a percentage of the power of crush at that tier; maybe 70% or something like that. I understand it's weaker at range, but perhaps actual percentages would help clarify just HOW much weaker it is.
Crush Magic: Tier is misspelled twice here. Perhaps a longer cooldown would be better, since it gives you immunity to any spell. Also, the power would be upgraded with sigils as well, so you'd have to divide your sigils between cooldown reduction and power. In other words, because you're dedicating some sigils to a shorter cooldown, you may have to trade off some power in rank. Crush magic should only give you the ability to crush another's magic if it is of BASIC RANK until you use sigils to upgrade it otherwise, not a spell of equal rank. It's a subtle change, but it makes a huge difference.
You don't need to put in the cooldown that it's -1 per sigil. That's what you'll use the sigil for later on. Just leave it as a flat 3 for now, maybe higher for Magic Crush.
Overall, a very nice start.
The name would be Crash Magic. I believe someone else has this magic as well, not that that's a problem at all.
Crush is approved.
Crush Roar: It doesn't make sense that it'd go by the same chart as crush. It should be inherently weaker than crush because it has the advantage of using it from a new range. I'm not saying make a new chart, I'm saying that perhaps it should only be a percentage of the power of crush at that tier; maybe 70% or something like that. I understand it's weaker at range, but perhaps actual percentages would help clarify just HOW much weaker it is.
Crush Magic: Tier is misspelled twice here. Perhaps a longer cooldown would be better, since it gives you immunity to any spell. Also, the power would be upgraded with sigils as well, so you'd have to divide your sigils between cooldown reduction and power. In other words, because you're dedicating some sigils to a shorter cooldown, you may have to trade off some power in rank. Crush magic should only give you the ability to crush another's magic if it is of BASIC RANK until you use sigils to upgrade it otherwise, not a spell of equal rank. It's a subtle change, but it makes a huge difference.
You don't need to put in the cooldown that it's -1 per sigil. That's what you'll use the sigil for later on. Just leave it as a flat 3 for now, maybe higher for Magic Crush.
Overall, a very nice start.
Sokuseki- Posts : 29
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Wed May 13, 2015 9:56 pm by Guest
» Price Of Your Soul | FMA RP
Sat Apr 04, 2015 1:23 pm by Guest
» Mirage Hearts
Sun Feb 22, 2015 9:29 am by Guest
» Kohaku Region
Mon Feb 03, 2014 9:28 am by Guest
» Fairy Law - xenForo
Sun Dec 15, 2013 8:31 am by Guest
» Fairy Tail Requiem Advertisement
Thu Dec 05, 2013 10:21 pm by Guest
» Tamriel Reborn
Sun Dec 01, 2013 10:43 am by Guest
» Galador (Grand Opening)
Thu Oct 24, 2013 5:15 am by Guest
» Bleach Execution~
Tue Oct 22, 2013 8:51 am by Guest